There's a huge gulf in quality between the original Mass Effect's mainline missions, sci-fi short stories you muscle through like Captain Kirk only cooler, and its side content, where you drive over mountains to find warehouses.
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Here's how to untangle it, and which ones you should bother with. Jump in as soon as they unlock and you'll have some odd moments-facing enemies who will then be introduced in later missions as if you've never seen them before, dealing with mechanics before they're tutorialized, wondering why your squadmates suddenly have no dialogue, and even rendering other side missions unfinishable. Mass Effect's DLC includes some of the best parts of the series, but the way it's incorporated in the Legendary Edition is a bit of a mess. But not quite so much thought has gone into placing the story expansions in each game. Thought's been put into how the promotional gear is available, and now Shepard has to buy or research it.
Kids today have it easy.Mass Effect Legendary Edition includes most of the series' DLC and nobody has to suffer through a drink that tastes like fizzy medicine to get it. Pepper until you found a code for it on the lid. If you wanted that umbra visor you went to 7-11 and bought Dr. To get some of the promotional items you'd either have to own other games-Dragon Age: Origins to score the blood dragon armor, for instance-or go hunting for codes on bottles of fizzy drink. In the dark old days you had to buy 'BioWare Points' to exchange for Mass Effect DLC, sold in bundles of 800 so that if an expansion cost 1,200 points you'd have to pay for 1,600 of them and then just have 400 left over forever.